#Patch 4.4.1 | 29 November 2019
Dungeon Difficulty:
- Fix dungeon difficulty scaling for dungeons on the same level.
- Normal: Drop +0%. (Scale 1x)
- Hard: Drop +10%. (Scale 1.8x)
- Hell: Drop +25%. (Scale 2.5x)
Balance:
- Reduce normal dungeon scaling by 25%.
Event:
- New Event Token Exchanger added.
- Giant Speed changed.
- Prepare anniversary event.
- Update badges and titles
General:
- Add Ringmaster aggro system to Options/Game.